Any guess on the type of meta change? I guess a Healing/anti healing meta.
Correct me if I'm wrong but currently the Meta now I'd gen defense perks and camping and tunneling now right?
I think based on the majority of perks that are going to be changed has to do with healing in one way or another and the fact Boon: Circle of Healing is not being changed I think the meta is going to shift to Healing speeds.
What do you think? What are your guesses?
Comments
A ton of survivor perks that deny info to the killer (Distortion, Sole Survivor, Off the Record, Lightweight, Iron Will, Calm Spirit, & Lucky Break) are getting attention, which suggests pretty strongly that they want survivors to have more tools to evade the killer rather than rely solely on outrunning them. Spine Chill is also on the list as a plausible nerf.
I suspect the intention is to make the game scarier and reward survivors for playing in a high risk, stealthy style.
I'm guessing spinechill will no longer work if the killer is in the undectable status effect
A new stealthy meta would be nice but wouldn't they have to do something about chases?
Presumably! Perhaps neutering Dead Hard will make chases an overall deadlier proposition?
I agree with your assessment.
I hope they do slow down the Gens and give Dead Hard some sort of nerf, but I think if they’ll going to make it about stealth then they should try and make the killers have a higher level of pressure. Give a reason for a Survivor to hide instead of booking it?
I would be very happy with that, honestly I used to hate stealth but now I’d be a big fan of it
I think if Iron Will and other "Hide your grunts of pain" perks get to remain at a lofty 100% I'll be a little worried about a stealth-heavy meta, but if it gets capped at something where there are always at least some amount of audible sounds to track, I think it could be pretty interesting.
Clearly Flashbang meta is at last upon us