Rename the killers!
The game evolved over the years and now it is less a horror game and more of a party game, where you and your friends can hang around and have a fun time.
Originally the killer was intended to be a threat, but over the time the focus shifted towards the survivors. The majority of the player base are survivors and SWF are making 70% of the player base. So logically the studio is catering to their main audience to maximize their profit.
There is more cosmetics to sell to survivors so you want to have alot of survivors.
As a result of this, the game becomes survivors favored, to ensure they have the maximum of fun.
The killers are getting more and more pushed in a partyclown/chaser role. You are here to entertain the survivors, not to kill or to win.
You are incentives to not camp, because that's unfun for the survivor. You should not tunnel and with the new killer you should not down a survivor.
Chase them, spread out the love. Don't use a hook twice. Let them get of the hook to get the dopamine rush from the escape.
Make the game "hard" but let them escape.
Swallow your pride, take a beating, smile and say ty for the great game, it was sooo close!
Just imagine yourself as an entertainer at a kindergarten birthday party, you roughhouse a bit, but in the end of the day, no one should get hurt and it's all fun and giggles.
SWF using voice is becoming more and more prominent, so why don't let the killers in and have fun too? Make one party chat for all, so everyone can have fun.
Therefore killers should be renamed to chasers, so no one feels entitled to a 4k anymore.
Originally the killer was intended to be a threat, but over the time the focus shifted towards the survivors. The majority of the player base are survivors and SWF are making 70% of the player base. So logically the studio is catering to their main audience to maximize their profit.
There is more cosmetics to sell to survivors so you want to have alot of survivors.
As a result of this, the game becomes survivors favored, to ensure they have the maximum of fun.
The killers are getting more and more pushed in a partyclown/chaser role. You are here to entertain the survivors, not to kill or to win.
You are incentives to not camp, because that's unfun for the survivor. You should not tunnel and with the new killer you should not down a survivor.
Chase them, spread out the love. Don't use a hook twice. Let them get of the hook to get the dopamine rush from the escape.
Make the game "hard" but let them escape.
Swallow your pride, take a beating, smile and say ty for the great game, it was sooo close!
Just imagine yourself as an entertainer at a kindergarten birthday party, you roughhouse a bit, but in the end of the day, no one should get hurt and it's all fun and giggles.
SWF using voice is becoming more and more prominent, so why don't let the killers in and have fun too? Make one party chat for all, so everyone can have fun.
Therefore killers should be renamed to chasers, so no one feels entitled to a 4k anymore.
Comments
No it's still the same game, you're just being stupid.
Yes, there are more survivor outfits because there are more survivors and it's east to create new clothes to slap on them rather than completely reskinning a killer. But guess what? It doesn't matter because it's just cosmetics.
"The killers are getting more and more pushed in a partyclown/chaser role. You are here to entertain the survivors, not to kill or to win."
No, you're still here to kill them. Literally the only thing that says you aren't are forums where people whine about being killed.
"You are incentives to not camp, because that's unfun for the survivor. "
No, you're incentivized to play smarter. Staring at someone on hook til they die is not smart, it's you being willfully stupid. Patrol hooks like they're gens. You don't just stand next to a random gen hoping to get a bite so why would you facecamp. Just go on a large patrol and when they get unhooked go back, ideally you'd already be making your way back while they do.
"You should not tunnel"
Not true. Just don't tunnel good players in the beginning because you're giving them a headstart. If they're really good at running and in a good place just go find someone else.
If they just got off hook slug them and then chase their friend and get a hit on them or a down if you can.
"and with the new killer you should not down a survivor."
That's because he's new and terrible right now. He can't down for ######### but he's literally the best at getting hits. He needs increased movement speed and a slight rework with his power, he's going to get a buff regardless.
"Chase them, spread out the love. Don't use a hook twice. Let them get of the hook to get the dopamine rush from the escape.
Make the game "hard" but let them escape.
Swallow your pride, take a beating, smile and say ty for the great game, it was sooo close!"
No, it's called you need to play better and smarter and not care about what is or isn't toxic by the communities standards. You even admitted that you can't get a 4k if the survivors don't throw themselves at you.
The problem here is YOU, not THEM.
"Just imagine yourself as an entertainer at a kindergarten birthday party, you roughhouse a bit, but in the end of the day, no one should get hurt and it's all fun and giggles."
Nope. It's called you need to play better.
"SWF using voice is becoming more and more prominent, so why don't let the killers in and have fun too? Make one party chat for all, so everyone can have fun."
No. It's called play smarter and don't play stupid.
All of what you have said here and in your other posts is indicative of how YOU play and YOUR own weaknesses.
You're just a low tier killer main and you're whining about survivors getting "preferential treatment" rather than trying to fix yourself.
Be like me.
Smart and ruthless.
I don't give a ######### what the survivors think.
Because I'm not here for their feelings or to baby them.
I'm here to kill them no matter what.
They're here to escape no matter what.
You aren't there to be a daycare worker.
Stop willfully playing like one and stop caring what anyone thinks and learn how to actually play the game for yourself rather than playing the part that no one said you had to other than yourself.
He's making allusions to aspects of the ptb update
You "don't get to use the same hook twice" because of the new survivor perk.
You "can't tunnel" because the new 'deep wound' status doesn't tick while in a chase
You are "forced to spread out the love" because the legion's power goes on cooldown and they get a stun when attacking a player that already has deep wound.
And for the record, he makes really valid points about survivors. SWF makes 70% of the player base. The Devs cater to them and give them more cosmetics and better perks. In turn, they feel entitled, and have a history of review bombing when they don't get their way.
I'm sorry but survivors tend to be more toxic and whiney than killers. They complain. They review bomb. They make threats to camping killers and they act victimized every time killers get a small buff.
Nothing anyone says will change my mind.