Getting rid of the Grind - Perks

The Devs said that in an upcoming update the grind will be reduced by giving all characters tier 1 perks when they have been prestiged on the main character they are associated to. Will this apply to perks and characters that have already been prestiged or will it only apply to new perks being unlocked?

Comments

  • Dbd needs to to gid rid of the killer grind trophies and achievements for game!

  • How I believe it's going to work is if they're already prestiged, say prestiged 2, then you'll already have all 3 of their teachables unlocked at tier 2 on every other killer/survivor.

    If you have no killers prestiged, but say you have one that has all perks unlocked already, or a lot of the perks unlocked, when the update happens they'll be given a prestige level based upon how much has already been invested.

    I don't know the conversion rating, but for example (example only) let's say you have unlocked all perks on a single killer, when the patch goes live they'll become prestige 3 or whatever the conversation rate is, and immediately unlock their perks on every other killer based upon their prestige, with prestige 3 being all of their teachables being unlocked at tier 3 on all other killers.

    If you already have perks unlocked on characters, it's not going to take those away, you'll keep those. But let's say you have Trapper with tier 1 BBQ and chili, but your Leatherface is prestige 3 already, that BBQ and chili on your trapper will go to to tier 3 instead of being just tier 1.

    Hope this helps.

    This is how I interpreted it working, not 100% but I'm sure more information will be release when it comes closer to that patch.