Were improvements to backfill logic ever implemented?

It was mentioned in the patch notes of a recent patch, but it still seems like it takes the first available player when the lobby needs a backfill, and it's usually a disaster. This is a major pain point with SBMM. I normally re-queue any time a survivor or killer dodges, because the backfill is usually awful. Today I didn't, and it seemed like the survivor was playing their first ever game of DbD.

Comments

  • I think it was only mentioned in the January dev update for upcoming improvements but it wasn’t part of any update patch notes, was it?