Genuine balance change for the devs
I've come to the conclusion that considering grabs never work due to the latency registering actions, the most balanced thing is to allow you to grab someone off a healing action so survivors can't just heal in your face without a care in order to force someone to escape or recover.
Considering the chances of grabs are so rare, it's not overpowered. Such actions such be punishable and result in a trade, rather than essentially denying the killer for making a last-minute down at the exit gate.
Yes, please and thank you.
Comments