Buffing lower tier killers

  1. Doc: he needs to be able to use his weapon and shock instead of swapping them but with a slight animation delay before he can swing.
  2. Pig: her Ambush attack causes a 60s bleedout timer that puts survivors in the dying state.
  3. Huntress: Give her the ability to swap from her big axe to hatchets and give her normal killer mobility with the big axe form and give her wider pov with hatchet form, also quicken her locker animations for getting axes.
  4. Trapper: allow him to carry 2 traps as his base kit and adjust his add on's accordingly, also do some different status effect add on's with his traps (blind, hemorrhage, hindered, triggered exhaustion). Increase the base disarm trap time by 1.5 seconds.
  5. Wraith: Shorten the base reappearance time by .5 or 1 second. While in mid reappearance allow him to grab survivors from hatch, gen, and hex actions.
  6. Clown: Shorten his base bottle refill by .5 or 1 second give him different status add-ons when hitting intoxicated survivors (blind, hemorrhage)
  7. Freddy: Shorten his dream transition by 2 seconds, allow him to body block survivors while in dream transition, allow him to nab survivors in dream transition while doing gens and totems, give him add ons that cause status effects like blind, hindered, triggered exhaustion when survivors are in dream state.
  8. Spirit: Increase her base haunting duration by .5 or 1 second and reduce her base haunting cool down by 1 second.
  9. Myers: allow him to stalk through 20m of corn the same way he does through bamboo, increase his base stalking movement speed slightly.`
  10. Leatherface: visually fix his apron to look less noticeable into more of a regular dull yellow or brown color and less neon, rework add ons to effect chainsaw duration (both faster and slower for play styles), quicken animation for bumping into objects and reduce base chainsaw animation time.
  11. Hag: create different sound for hag trap activation, create a .25 second lag for trap activation for quicker response time for teleportation.

Comments

  • akbays35 said:
    1. Hag: create different sound for hag trap activation, create a .25 second lag for trap activation for quicker response time for teleportation.
    Doesnt she have a unique sound already? That liquid fart noise.
  • @PigNRun said:
    akbays35 said:


    * Hag: create different sound for hag trap activation, create a .25 second lag for trap activation for quicker response time for teleportation.


    Doesnt she have a unique sound already? That liquid fart noise.

    it blends in with ambient noises in the swamp and forest maps and the animals near crotus, I'd rather they have something more noticeable.

  • Good ideas, but why did you add so many killers? Myers and Hag are the most balanced killers. And the clown definitely doesn't need any kind of buff. The Huntress idea where her abilities are similar to Doc in the way you toggle them is amazing and should be implemented. Trapper needs to be able to carry way more traps in his base kit. Doc just needs to have his carter spark ambient effect active even with his weapon out.