Blended hex totems
What do you think if hex totems were blended into the map environment instead of having the flaming effect?
I mean, in Ormond, covered in snow. In the Swamp map, covered in mud, etc...
Of course, the goal is to make them harder of being detected.
Comments
That will only stop the oblivious survivors from finding your totems, I just wish they either had their auditory cue removed, or they made it more distinct from fire barrels.