Diversion triggers when there is no one near a locker.

I saw this playing as killer yesterday. I saw a locker open and close leaving a sound notification as triggered by diversion. The locker in question was right in front of me about 2 feet away and there was no one there to trigger it.


there was no one near the locker. No one running by it, no one standing near it nothing. you have to be at a run to trigger diversion, so I should have seen the player run by the locker if it was right in front of me.


I put this in bug reporting because I know it's something that shouldn't be happening. If it is an issue I haven't seen it mentioned or posted anywhere.

Tagged: Pending

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