Idea against Hatch standoffs

Hello Cuties!
I had a small Idea about the hatch in generell.
What about let two hatches spawn?
The second hatch will spawn always in the basement, but the basement stays closed (same animation ín the tutorial),
UNTIL the survivor opened the entrance. To open the entrance a survivor needs 30 seconds. ( can be countert with territorial imperative)
After the third/last survivor died, the normal hatch stays closed for 40 seconds and will get closed again for 10 seconds, if the survivor got 8 meters near the hatch.
The basement Hatch will stay open . The survivor escaped automaticilly, if he stays on the hatch.

Why would we want to have a system like that?
Here we have two possibilitys. First the basement and second the normal hatch. Both ways have their risks and the killer have enough time to do something against it. And their won't be anysort of hatch stand off.

I am sure that this Idea needs some improvement, so keep free to tell me your opinions and maybe this will help all of us to find a enjoying way to handle the hatch thing.

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