Spirit
2 of Spirit’s add-ons ( notably Senko Hanabi & Mother’s glasses ) need a rework for them to be actually useful in chase.
Currently, what the former does is, it blocks all vault locations within a 4-meter radius of Spirit for 5 SECONDS! when the husk “ explodes “ .... how is that useful? Either increase the range from which the vault locations can be blocked or increase the time they stay blocked or something useful... i don’t know? And also make the husk actually explode you liars -_-
and the latter is downright useless! What’s the point of showing killer instinct if i won’t be phasing near the husk!? Oh also why would a survivor get close to Spirit’s husk in the first place ? and on top of that they need to be within 2 METERS of the husk for the killer instinct to show! I can’t think of how it can be even remotely ( useful ) without running Wakizashishi Saya and even then it’s not going to change what i just mentioned.
oh and also can you make “ Furin “ omnidirectional at all distances ? ( even in the TR ) so that it’e actually confusing? right now, When a survivor is within Spirit’s husk’s breathing range it emits a directional audio cue and becomes omnidirectional when further than that , that’s why, and then give it a downside like spirit’s footsteps are audible or all foliage can be interacted with?
Comments
I like the ideas they come up with addon to change play style instead of just simple buff in number.
But I feel the effect involve around the husk is...pointless. Nowaday survivor will run away from the title when shes start to phase. Same to killer instinct near the husk, only good for phasing at Gen then come back. I find those are no place to use them.
All but 2 of pyramid add ons need a rework, funny that.