Xenomorph: Aliens killer

Aliens killer would make an intense killer. I realize that some allowances will have to be made to make the killer unique and reasonable.

(Ability) M2 Facehugger: put a facehugger on downed survivors like pig. After 1 minute survivor will vomit out a new baby alien. (I know it should be a fatal rupture but I don't want a pig clone)

(Passive Ability) Brood: Newly spawned aliens sneak off to a random locker to grow. When a survivor walks too close to the locker a fully grown alien will pop out and injure the survivor and run to another locker 3 brood max. (40 second cooldown)

This is an attempt to bring lockers more into the gameplay.

Another great addition would be a Nostromos map. Probably the only map that would make sense to use auxiliary gens to power up 2 escape pods.

Survivor: Ripley.

Perk. Makeshift: breakdown items in chests or on ground to add charges to item in hand.

Get away from her you #########!: Stunning a killer that is carrying a survivor grants that survivor 6% movement speed and no scratch marks for 4 seconds.

Dealt with this before: you gain 1 token when a killer reaches bloodthirst while in chase with you. A token is used when you perform a fast action preventing sound and killer notification.

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