The Trapper, The Pig, and the Huntress
I feel like the trapper is missing arm day or something, and the pig must be buff as hell under her costume.
Think about it. The trapper can carry one normal bear trap without any add-ons. The pig can carry 4 reverse bear traps. That's bear traps that have been modified with locks (man the trapper must be jealous of that) and a timer among other things.
Not to mention the Trapper is such a messy person, he just leaves his bear traps laying everywhere after they are used. Not even open to catch any prey. The huntress has to look down on him, how she keeps her spare hatchets in the tool boxes like a responsible killer.
The trapper really needs to get his ######### together. Who agrees?
Comments
Starting with traps on loops would be like if hag had traps down at start. They shouldnt start in a loop because placing your traps and knowing how and where to use them is part of the character.
The hitbox I think, is fine. Ive had survivors wall right past some, in loops, and then get caught on some im sure they walked around. Its a little wonky in my experoence but not too small necesarily.
Lastly, 5 seconds of no escape would be fine if the base % stayed static and wasnt progressive. Otherwise you have to wait to be able to even hope at getting a real chance to get out other tha n qhat we have now. I saw someone elses idea of having it be a bar to complete, skillchecks or no, so that it was a base time, not completely random. The time would need discussed and tested but its not a bad alternative imo.
We are strong.
Heartache to Heartache we stand.
In the Entity's realm.