Essential fixes to make Dbd great again!
1. Remove the disconnection penalty as after these fixes players won't have the need to want to rage quit.
2. Enable skill based matchmaking( Players are always matched up with people of the same skill level(######### killers always face ######### survivors even if at red ranks,Pro killers always face professional Killers,etc)
3. Increase the speed that it takes for the Killer to break generators and pallets and breakable walls etc.
4. Enable the option to disable and quickly enable the option to play with SWFs
5. Improve the in-game tutorials and showcase how to counter mind games and loops as Killer
6. Increase the amount of bloodpoints you get endgame for vsing swf by 80%
7. Buff some of the truly weak low tier Killers to be viable at red ranks
8. Add the option to play against bot survivors in kyf and custom matches like in DBD Mobile and the option to have a bot killer in KYF
9. In swf scale the amount of perks the survivors can use(if Survivor 1 is using 4 perks the 2nd Survivor can only use 3 if the 2nd Survivor is using 3 the third Survivor can only use 2 and the 4th Survivor can only use 1 perk
(This will prevent professional SWFs from stacking ultra try hard perks and end chances galore
10. Increase the amount of time it takes for Survivors to repair Generators
11. Reduce the amount of safe loops and make the maps have more unsafe loops.
12. Make the generators harder for survivors to find and spawn them as far away from the survivors as possible.
13. Make it so that Killers don't feel as bad for getting a 0k or a 1-2-3k.
14. Get rid of all the annoying second chance perks that survivors have and make Survivor more challenging and scary as this game is a horror game.
15. Make it easier on new players and lock the ability to play Killer until the player has played a decent amount of Survivor
16. Make the maps feel more forgiving for the Killer players and less like the survivors have more control over the game.
17. Make survivors be punished more for when they make mistakes.
18. Make the Killer always spawn close to the survivors at the start of the match(but not too close just enough to give the Killer the chance to actually get the survivors hooked for the first time then second then dead.
19. Make survivors feel weaker than the Killer.
20. Make the start of the trial more scary and feel more of a threat to the Survivors
21. Make it so survivors cannot 99% the Exit Gate and make it so exit gates take a bit longer to open. And make it so before survivors can repair a generator they have to gather the right parts scattered throughout the map(The exit gates now regress 15% faster when not held down)
22. When endgame collapse starts the Entity blocks the exit gates from survivors exiting for 30s.
23. Make it so that the survivors have more secondary objectives.
24. Make the Killer not feel like they have to sweat and try hard and always feel like they have to 4k..
25. Looping the Killer is a viable gameplay mechanics and the only way for the survivors to have a chance of escaping but the Killers speed should increase and bloodlust tier 3 is permanent.
26. Remove the survivors ability to teabag.
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