Pig rework idea (Not really a rework, just a change idea.

So when Pig puts a trap on a survivor, the survivor goes to one of the 4 box locations and removes the trap. An idea for a change, is make it where when a survivor takes off their beartrap, the beartrap falls on the ground in front of said box that survivor removes at, and pig can go to that box and pick up the trap to re-use again. I don't know if any one will see this, but its just an idea I had to change Pig and make her a bit better.

Comments

  • Not a bad idea. Reading your idea has got me generating my own ideas. For example, rather than the Reverse Bear Trap activating when a generator is complete, maybe it can just activate straight away (as soon as it is put on) BUT, the Pig can only put ONE Reverse Bear Trap on a survivor at a time. Now, either you could say that the Pig has to wait for the affected survivor to take it off before she puts another one on a survivor, OR, you could have a timer like after you put ONE Reverse Bear Trap on, the Pig must wait 45 seconds...blah blah blah

    (And of course all the current mechanics will remain eg. trap not activated until off hook or until out of chase).

  • I think a good change for pig would be to simply make it impossible to remove a bear trap on the first box, because that only buys you like 20 seconds of slowdown in some cases which is practically nothing.