Perk ideas
I wrote these as a semi-joke for a chapter concept based on a movie that wouldn't fit in with DBD. I think these perks could have merit on their own (without the movie tie-ins). What do you think?
Killer Perks
1. The Switching Hour
Each time you hit a survivor, gain a token. Once you gain 3 tokens, you gain the third-person perspective while the next survivor you chase gains the first-person killer perspective for 15/30/60 seconds.
The survivor inflicted with the first-person perspective receives a stackable 3/6/9% penalty for all actions during the switch.
2. Blowout
Hold down the Active Ability button while opening an empty locker to plant in a bomb with a 45/35/25 second timer. The next survivor to interact with an Explosive Locker before the end of the countdown will be faced with a difficult Skill Check. Failing the Skill Check will set the bomb off, triggering a loud noise notification and causing the survivor to go down a health state. Succeeding a Skill Check will disable the bomb. If no survivor interacts with the locker by the end of the bomb’s timer, it will explode on its own.
When a locker explodes, survivors within 4/7/10 meters of the locker suffer a decreased field of view for 10 seconds and reveal their location to you. Generators within that radius will also explode, regressing by 15%.
After a locker explodes, it becomes permanently non-interactable.
Start the trial with 3/4/5 tokens. Consume a token for each bomb that goes off.
3. Fly By Night
You become obsessed with one survivor.
If your Obsession remains injured or in the dying state for 30/25/20 seconds, all other survivors suffer the Incapacitated status effect for 25 seconds. Your Obsession will then passively gain 5% to their healing progress and a 3% speed boost.
If your Obsession is on the hook, the summoning stage is slowed by 5 seconds. All other survivors suffer the Exposed status for 25 seconds if they fail to rescue the Obsession for 40/30/20 seconds during the struggle phase. Windows and pallets are blocked by the Entity for 30 seconds if the Obsession is killed or sacrificed.
This perk will only be active when your Obsession is at least 30 meters away from you. Deactivates when two survivors are in the trial and during the End Game Collapse.
If your Obsession is the only survivor to escape the trial, your Devout ranking will be unaffected. Alternatively, you will gain 120% bonus bloodpoints in the Devout category if the Obsession is sacrificed.
Survivor Perks
1. Eyes on the Prize
If the killer is carrying another survivor at least 20 meters away from you, crouch for 10/5/3 seconds and press the Active Ability button to fire your gun. Successfully hitting the killer will stun them for 3/5/7 seconds, allowing your teammate to escape.
Be careful: the bullet can also hit a survivor if they’re in your way, which will immediately put them into the dying state. Survivors will receive a noise notification when you start to aim your gun.
Successfully hitting the killer will grant you 120% bonus Bloodpoints in the Altruism category
Firing your gun (whether you hit the killer or not) will disable the perk for the remainder of the trial.
2. Unscathed
You know how to get yourself out of situations where the odds are against you.
After you safely unhook a survivor, Unscathed activates. If you’re grabbed by the killer while in the Healthy State, your time to wiggle free is decreased by 3/4/5%. When you escape the killer’s grasp, you will remain in the Healthy State and gain the Haste status effect for 2/3/4 seconds. Successfully escaping the killer’s grasp will disable the perk for the rest of the Trial.
Deactivates when the last generator is repaired.
3. Just Like New
All pallets are revealed to you for 5/10/15 seconds at the start of the trial.
For each survivor you heal from the dying state, you will be able to repair a pallet the killer has destroyed. It will take you 11/8/5 seconds to repair a destroyed pallet. During this process, you and the killer will see each other’s Auras.
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