Can DBD create and release an actually SCARY killer? PT2!
Looking through the previous responses, the common opinion seems to be that 'scary' is subjective, which is true. Others have said that although the game itself doesn't really scare them, jumpscares of killers eg. Tier 1 Michael or Hag Traps, Stealth killers etc; suddenly appearing seems to be what startles someone. You might not even have to be scared of the specific killer, but you cannot truly prepare yourself for events like that to happen (unless you had increased knowledge of where the killer is).
So, you could then say that rather than trying to create a 'horrifying graphical design' (which could still help) you could add a unique addition to the killer's power, something we've never really seen, that involves unpredictability yet not too much lethality in that aspect, as that would probably be unfair.
Leave your ideas and thoughts below relating to a killer power that could involve jumpscares that could scare even experienced players...or just your thoughts in general!!!
(I'm new to the forums btw, and so far, this community is great regarding feedback)
Comments
Unpredictability is a very tricky thing to implement without making it frustrating, too strong or too weak.
Making a player feel like something is out of their control without their skill really involved is not a good thing. This was the case with Spirit, as not only was she unpredictable in the sense of when she's gonna phase, but also in the sense that you don't know when she's gonna get to you because of her add ons.
Then you have the case of say Doctor and Freddy's fake pallets, where they can be strong but are quickly shut down by communication.
With the current state of the game I don't think its possible to add a killer who's truly unpredictable without making them too strong or too weak, and even if they're absolutely terrifying, the scare factor won't last. After seeing a jumpscare for the 50th time you won't get the same effect as it did the first.