Medkits don't give full heals
On several occasions I had medkits don't give full heals despite not missing any skillchecks.
Here is heal one
https://clips.twitch.tv/SpotlessCallousLapwingDoubleRainbow-5knUQw3S_9FohJ4SAnd the second one, which still left me injured which is bad since I misplayed the pallet.
https://clips.twitch.tv/OutstandingThankfulMooseYouWHY-TfLolmi42g7cOZkmHere is the same with the event medkit. 1st heal and 2nd heal:
https://clips.twitch.tv/BraveSpikyPterodactylKreygasm-JjcvPMNezGVXCEAA https://clips.twitch.tv/IncredulousTallCrowDatSheffy-HHyjqUWv-soMh69F
Comments
The brown medkits don't give full heals either
https://clips.twitch.tv/HandsomeInterestingZucchiniDuDudu-uTTvV1Tmwat-YADusame
I thought this was just me! Same issue, brown medkit did not give full heal,
I can't be completely sure if this is the pattern while using a brown (and probably yellow/green/all medkit, but
So perhaps a good skill check give's a minimal penalty that leaves you just shy of a full heal, or maybe the medkits should just have 16.2 charges. Not enough to give you full heal if you fail a skill check, but enough to not leave you injured