Dynamic Map Generation would have been much better for Spirit and Slinger and overall

Instead of the constant back and forth (because, let's face it, by the time the next statistics run around after this patch, spirit and slinger will be underperforming massively which will result in a half-arsed buff) with mechanics, addons etc...

Just focus on making map generation more dynamic. Give Slinger (old slinger) generally smaller version of the maps with more trickshot points and more means for survivors to break the LoS and generally dodge behind.

Give Spirit her non-directional whoosh, but have more hiding spots with more ambient sound so both sides have to guess where the others are.

That'd be more fun and challenging for both sides. Not.... this now...

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