Isn't Pinhead supposed to be limited to 3 chains at a time?
So for some reason Pinhead can only have 3 of his chains on a survivor at any one time. Technically, that is true. But there's this interaction that can happen with his chains that makes it seem as of you have to get 5 or so chains off. If you have chains from the chain hunt on you, and then Pinhead hits you with a possessed chain that spawns more on you, it's still gonna be a maximum of 3. But if it happens the other way around, that he hits you with a possessed chain and you get 3 on you from that, the chain hunt chains still spawn. This means that you can break 3 of chains from his possessed chain, but immediately 2 more from the chain hunt will hit you, meaning you essentially had 5 consecutive chains to break. That's what happened to me a bit ago.
I do not like that Pinhead is limited to 3 chains max, because it makes him weaker than he needs to be, by giving you basically nothing for hitting a survivor with a possessed chain when they're already chained. It slows you down more than it does the survivor. But I don't like the situation I've described above from the survivor pov either, where his RNG chains stack on top of his possessed chains which can have you moving at a snail's pace for 5+ seconds. So what I would suggest is 2 changes:
1) Pinhead can* have more than 3 chains on someone at once.
but
2) No more chain hunt chains will spawn* while you are chained by 3 or more, and during that time any chain hunt chains that are still in their portal, or are about to hit you, get cancelled*. Hopefully that makes sense, what I'm saying here.
This way Pinhead can get rewarded for using his ability, on an already-chained survivor, without it being overkill simply because of RNG chain hunt spawns.
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