Great skillcheck, let them do more

I really liked old ruin, because it added this actual bit of skill needed to do as basic and common (main objective) task as repairing gens.

I would really like to see survivors being rewarded more for risking trying and actually hitting them.

Let's start small with changing Rookie Spirit a little bit:

Instead of 5/4/3 good skillchecks needed for perk to activate the perk now needs one more on all tiers, but hitting a great skillcheck counts as 2.

I really like the perk, by the way (RNG lack of skillcheck does happen sometimes though xD)

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