Why did the devs have to be bias even with the change in grabbing?
Now if the survivor immediately stops pressing M1 the killer is forced to hit instead of having his grab cancelled too. Why did it have to be like this? Why couldn't it make it so it's always a grab and exploiting the cancellation of an animation stops being a thing? That way survivors would quit being cocky and pressing M1 over and over on someone hooked while you're in front of them.
Now the killer has no way to counter unhooks in front of you, you're forced to hit, the survivor rescues whoever was hooked while the killer's attack is in cooldown and if you're lucky you get a down, if you're not you have the survivor dead hard and the rescued survivor body block with BT.
The funny part is that this didn't even fix the bug of staying in the grab animation forever. If the survivor DCs or is laggy you will still have the kiler stuck trying to grab someone off a gen.
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