An idea for a killer/ Survivor (Not sure where too put this)

Killer name - Deja Vu

She would look like a normal survivor in the injured state to help throw people off that she is the killer, her weapon would be a choice of the various stuff like toolbox, med kit and such

Her ability would be tap ability would create a scream of a random survivor (like the injured state scream) in front of her, and if you hold it, it would create a scream randomly throughout the map. So she could hold it and someone working on a gen would hear it and this would allow her to creep up on someone. One of her addons could be that it also creates nearby survivors to scream and mark their location on the map like when someone walks onto a trap.

Her lore would be something like she was born a twin and she enjoyed messing with people and make them feel like they did something already, like if her mom put away the milk, she would put it back out where her mom had it before she put it away so she would experience Deja Vu hence the name. She would be something like Trickster where she was a famous actress, but one day snapped.

Perk 1 - The last thing the survivor has touched gets set back 15/20/25% upon being hooked (unless completed, this even counts exit gates)

Perk 2 - Hex totem that makes it so if you're in her terror radius and she hits a survivor all survivors who have been in the injured state before become injured (this can not down state someone, and only is in effect as long as the totem is lit)

Perk 3 - The Killer's interactions and or CDs are reduced by 15/20/25%


Survivor - don't have a name idea but they would be Deja Vu's twin

Perk 1 - The ability too reach check points every 25%, so everytime they work on a gen for instance and hit 25% they create a check point where the regression would go slower by 15/20/25% every time it hits a check point, it would stack up to 75%. So if they were to do 75% on a single generator and got ran off by like Hex: Ruin it would be 125% instead of 200% regression rate (If I remember right Hex: ruin makes regression 200%)

Perk 2 - They would be able to cancel out one of the killers abilities (For instance if Deathslinger were to hook them with the harpoon gun, they could use the ability button to break the hook in them), but it's an exhaustion perk, so it would have to replace Lithe or Dead Hard, or one of those and would work on Plague's vomit too, but it wouldn't heal them like if they were to use the Fountain.

Perk 3 - Team mates around them actions are quicker (So stuff like vaulting) would be faster by like 15/20/25% or something such as that.

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