Stadia - skill check visual is innacurate

When performing any tasks that have skill checks, visually great hits, and a bit into the good count as a miss, hitting about halfway though the good area will count as a great check. Going past the skill check entirely slightly will count as a good hit. Some games this issue is non existant, but it seems like it happens fairly frequently (at least every other game) it happens regardless of what device i play on (mobile, chromecast, pc) it happens to my stadia friends i play with as well, but we dont all have the issue in sync with eachother, but it does last the duration of the match. I originally thought it to be a latency issue, but I ruled it out because you can visually see that a skill check is good or great when the game flags it as a miss.


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