Calling all CODERS and Animators

Could you folks please dive into dbd's code and see if YOU can find what's wrong?

Whether it's an overabundance of particle animations/emissions (very likely), code not calling functions correctly (see all secondary-effect ranged killers etc) I get the feeling fans might have an easier time to spot the culprit than the devs by now.

Please, thank you and good luck


Especially, please look for the following:

  • Are the functions for secondary abilities called correctly (Plague's vomit infection, Deathslinger's spearing etc) or does the game fail and potentially cause a loop trying to call them?
  • Similar: are visual effects like Deathslinger's ADS and other FOV changing abilities called correctly?
  • What kind of VFX are used/called?

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