Dead Space Killer and Survivor idea
I had an idea for a Hunter Necromorph killer that can utilize the new A.I. system. Allow the killer to have the smaller necromorphs run around and either tackle and hold down a survivor forcing them to do a few skill checks to get free. If they fail they either stay stuck longer or they get free and injured (maybe make it a rng for them to get free but hurt). And have some plasma cutter stations laying around the map. Unlimited use for the a.i. necromorphs, but take time to recharge a shot or you start with one and the stations provide ammo. Have the plasma cutter break if the survivor uses it to down the killer (hunters regenerate and don't die so they'd just be stunned for 5 seconds maybe.) If they down the killer, their plasma cutter permanently breaks, and it could be used to escape the killers grasp once (also breaks if this is done. But require a skill check to escape successfully) Breaking free via cutter could down the killer just like normally getting shot with the cutter. Make it cost 2 survivors to down the killer shot wise (in the games you usually need to take off an arm and a leg before they need to regenerate). Maybe allow the use of teleportation via lockers close to a grabbed survivor, as long as no survivor is hidden in it but make it have a recharge/take some time to "teleport" so that it's balanced. Spend the time to actually teleport or go for a dead run at the grabbed survivors.
As for survivors, Have Ellie Langford as one and Isaac Clark as the other. Not entirely sure on skills but maybe make Isaac have a stasis ability to be able to slow the killer but have like a 60 second recharge and have the slow last maybe 5 seconds. And maybe have Ellie have a health pack that can instantly heal one injured health state of their own or if used on another survivor have them be able to instantly heal a downed or injured state. Only a single use (3 when max upgraded) per game. Can't be used to instantly help yourself when downed, only injured, as per Dead Space 3 co-op where you can only heal yourself if you haven't been downed. Otherwise you need your co-op partner to heal you. The Ellie and Isaac survivors could also have rigs on their back to show their health status. Green for good, yellow and at half for injured, and red near empty for being downed.
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