About spirit and mindgames
I see a lot of people saying that spirit has some counterplays and mindgames that survivor can use at any time, its not the truth however. At any given point there is no feedback from survivors side whatsoever, not any clue what the spirit may be doing. She could use her power or just stand still and see if you gain distance or stay at the same loop and then phase, killing you in an instant.
You know the basics, drop the pallet early, vault it back again slowly, or just drop the pallet on your side and walk away from it hoping she wasn't faking her power. You can also slowly crouch (not in the grass however) and hide behind something.
My point is that there is some playstyles you could apply to ,,mindgame'' the spirit, but in reality you're just guessing and mindgaming yourself, there is no feedback on the survivors end. The spirit can just stop her power if the scratchmakrs suddenly end an find you in an instant. I only take iron will just because of fear from spirit who can use stridor, but i know i could've been ######### either way with her using this perk or not.
For me the mindgames are only possible if either of the sides have the same amount of feedback from one another, killer can doube back, hide the red stain and take a guess which direction survivor went., survivors can also do the same and take a guess but neither of the sides know exatly what the other is doing at the moment, if i can't see the killer, he doesn't see me too. There is no mindgame whatsoever with spirit, because she has all the feedback she needs, scratchmarks, sound, moving grass and good headphones, from the survivors end there is nothing, no feedback at all. If i stop to run, she just ends using her power and find me crouching or double backing, she can see moving grass and hear my injured noises.
I recall 2 glitches that happened with the spirit in the past, her footsteps making sound while in phase and the other with her power making directional noises, helping survivors track her more easily. Why these two glitches made her more fair for a bit but BHRV didn't think of something like that making it to the game and changing it back?
I don't want directional nerft to her power, add ons and cooldown, i dont give a ######### about that, just give survivors some feedback already so we can call it a mindgame and fair play, because she is the most frustrating killer to go against. And don't talk about her shards being more visible during phase, she can easily use diffrent set of cosmetics to hide it, so that is no feedback at all.
Comments
The problem is, her power has a second effect that also makes her have no counterplay, and that's her speed.
We already had her breathing bug and, as wonderful as it was, it did absolutely nothing to a good Spirit. She can brute force through any situation she so desires just as Nurse can. Her position is being revealed to the survivors? It doesn't matter, you still can't react to it.