"Gaurd the gate" new game mode idea
My idea for a new game mode.
There's around 4 "maps" connected by exit gates. these are strait liner maps with structures/gyms spawning from one side to the other. Survivors start on the far side of the map with the killer directly behind them. The objective is to make it to the other side of the map open the exit gate and proceed to the next level. Same end game rules apply once the gate is opened Survivors must exit in time before the collapse. perks that effect the exit gates like NwO or RM apply to the next round (e.g all tokens on noway out would apply at the start of next round.) Some perks like hex ruin could be changed to affect exit gates just for that game mode.
Some ideas on it
Starting positions are the escape zones at the gates blocked at 2 sides one blocks the killer and one blocks the survivors from entering the map. At start the first gate opens to let survivors out then a short delay for the killer gate.(im calling them gates but there really wardens you know that black stuff that blocks the gate.)
Rounds are continous and the killer can only make it to the next stage by use of exit gate or travel through end game collapse. if every one makes it through (e.g there's no living survivors on the current map) both the wards open for the next round. If there is still a survivor in the round the ward to the next area remains blocked. And the other ward blocks the killer providing a safe zone for survivors, they also cannot proceed backwards through an escape or "ward zone" as i call it once crossed.
Suvivor's on a hook during end game collapse will transfer to a hook on the next map keeping all the same struggle stats. All others remaining die.
Sorry is so long but I hope this picks up some traction.
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