What's the most anti fun perk on both sides?

For me the most anti fun perk playing killer is a toss up between OoO or dead hard because OoO is getting reworked finally but dead hard will still be press a button to correct your mistake which is pretty annoying as killer.

When playing killer it has to be Franklin's. I can understand if someone's brought a key but otherwise it's really annoying to bring in a purple medkit or flashlight to have fun with and have it smacked out of your hand and disappear if you don't get back in time. Plus it's even more annoying when you've brought a white ward and you lose your item and your offering.

What are your guys thoughts on perks that you feel make a match less enjoyable?.

Comments

  • Whatever the Wraith now has, and whatever the Spirit has always had.

    The Wraith in particular. ######### that guy. He used to be really solid, borderline OP. Now he's merely invisible (from a farther distance), silent (thus removing pretty much his only weakness), AND way too fast. Yaaaaaay!

  • i dont enjoy going agains OoO as killer too

    as for killer perks i dont like noed and franklin, noed i feel like it reward killer for playing bad, and franklin becouse you can really use an item and survivors are only stock them

  • I don't understand how people have so much trouble with Dead Hard, what ruins most of my plays as killers is Sprint Burst, specially if they were picked from the ground or you're trying to ambush them at a gen.