My list of what I think dbd needs to be in a good spot
1 some sorta early game mechanic even something small like all 4 are on a gen it looks like it exploded to the killer this will sorta help stress
2 to fix the code this game is built on have a seprate team work on it in. a different file and test it in a ptb ya know the thing it was made for
3 bug fixes (obviously) especially if they do the above
(Edit) I hit 5 instead of 4
5 General balance killer buffs 'Ahhem trickster ahh' and nerfs
6 to only use the data as things that should be looked at not determine whether or needs a change.
Finally 7 ptb it's ok to completely drop something form the ptb lets say you rework trapper and somehow made him insanely strong like 100% killrate
You could drop that and review what made him op in the 2 extra weeks then take what made him good and then adjust the numbers and try it live in a hot fix.
Hope you enjoy my entity talk. And good bye
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