My list of what I think dbd needs to be in a good spot

1 some sorta early game mechanic even something small like all 4 are on a gen it looks like it exploded to the killer this will sorta help stress

2 to fix the code this game is built on have a seprate team work on it in. a different file and test it in a ptb ya know the thing it was made for

3 bug fixes (obviously) especially if they do the above

(Edit) I hit 5 instead of 4

5 General balance killer buffs 'Ahhem trickster ahh' and nerfs

6 to only use the data as things that should be looked at not determine whether or needs a change.

Finally 7 ptb it's ok to completely drop something form the ptb lets say you rework trapper and somehow made him insanely strong like 100% killrate

You could drop that and review what made him op in the 2 extra weeks then take what made him good and then adjust the numbers and try it live in a hot fix.

Hope you enjoy my entity talk. And good bye

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