Hey devs stop balancing this game around rank 20 survivors

Stop balancing this game around rank 20 survivors. It's harming killers at red ranks trying to compete against SWF, it's not fun for either side.


I have a better solution just give rank 15-20 survivors/killers some kind of handicap but only if they have 20 hours or less of playtime.


Let's say the handicap gives you slight buffs or nerfs to specific meta perks or something but also fix your match making so handicap players can only play with other handicap players.


This way rank 20 is a more enjoyable experience for new players and you aren't ######### over higher ranked players specifically killers in red.


no more nerfing killers just to make sure they are playable against rank 20 survivors.

Comments

  • I think the better question is to ask if they're basing the game around rank 20 survivors.

  • @ShamelessPigMain said:

    I think the better question is to ask if they're basing the game around rank 20 survivors.

    you can easily tell they are because they are certainly not basing balance around SWF specifically red rank SWF

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2122683#Comment_2122683

    you can easily tell they are because they are certainly not basing balance around SWF specifically red rank SWF

    It's disingenuous to say that you either balance it around rank 20 (which it isn't, I was a rank 20 survivor recently and it was not fun) and a 4-man full-efficiency SWF. They typically balance them for high-rank Solo Queue, considering the breadth of information perks and perks like knockout or third seal, and if you balance the game around a SWF, you're absolutely destroying the Solo Queue experience (which most people play).