Killer Tier List (Patch 2.2.0)

S+ Tier

The Nurse


The Nurse is the best as always she been! She can blink across the map fast, ease, and also up-and-down buildings, and she can also chase Survivors down insanely quick!p

The Nurse also breaks the game! She can blinks through walls, over pallets, up and down areas, which makes her chase potential significantly better than the other Killers and allows her to traverse the map incredibly fast!

Overall, The Nurse is insanely powerful if she's on the right hand! She does breaks the formula of Dead by Daylight, which is why she so difficult for the Survivors to deal against!

The Hillbilly


The Hillbilly is the best at Map Pressure, and the Chase, but depends on the chase sometime.

Closing the gap is super big on The Hillbilly, and HE'S PRETTY FAST! He can go from one end to the map to another, in only a couple of seconds, making it so much easier to deal with Survivors on different Generators, increasing your Map Pressure to the highest!

With his insane Map Pressure, he can get to Survivors a lot of faster before they have a chance to hide! With insta-down, high Movement Speed, and massive Map Pressure, making The Hillbilly insanely powerful at those who good with him!

The Hag


The Hag provides two things that are crazy strong: Map Presence, and Chase Potential!

She can stop the loop pretty easily, as she can place her traps insanely fast, allowing the Survivors to step on it or forcing them to ran into another loop.

With the increased distance of teleport, increased speed of setting traps, and her low Terror Radius, The Hag ends up becoming a massive Map Pressure character! Combine this with "Make Your Choice", and Add-Ons that increase the speed of setting her traps, you'll be bouncing around the map like a Ping Pong Machine, downing everybody!

S Tier

The Spirit


The Spirit is incredibly hard to play well, but on the right hand she can be extremely terrifying. Her Mind Game Potential is absolutely insane, once she predicts the Survivors' move, she can turn a safe loops into a free hit, and if they don't abandon that loop, then that's a free-down as well! The Spirit does have good Map Presence and Chase Potentials as she iis able to move very fast while phasing, but to use these you have to be very skilled with her!

However, The Spirit is a weird killer as well! Not only because she's pretty hard to master, but her power can also hurt herself more than it could be assistance, depending on what kind of Survivors she deal against! You can still make her hard and make her effective, but the problem is you don't get very much for playing her the best you can!

The Pig


The Pig has some really good things for her! Her Ambush can turn a safe loops into a free hit, and if they don't abandon that loop, then that's a free-down as well! The Pig's Ambush is ascended! Her Mind Game Potential is crazy, plus she's shorter than most of the Killers so she gets even more Mind Game Potential! She can crouch as well and get stealth to Generators, which means you can get an initial hit! She won't get yanks but she will get an initial hit for free, which means chases overall shorter.

Her Reverse Bear Traps can force the Survivors do nothing but to search for Jigsaw Boxes, allow her to insanely slow the game down better than any other Killers! Mix out the pallet changes and the big maps are actually good for the sake of getting the Bear Traps off in The Pig's eyes, the Survivors have to waste even more time traversing!

The Shape (Michael Myers)


What Myers excels in is Chase and Map Presence! Although he's a slow Killer, but his Terror Radius makes him far more frightening!

Not only you can make Jumpscare Myers pull the Survivors off the Generators like it's nobody's business which is always terrifying, but the main thing he's great at is sneaking up to the Survivors just completely out of nowhere!

If you run "Monitor & Abuse" and Add-Ons that lower his Terror Radius in Evil Within II, making it far more difficult for Survivors to find any kind of pallets or windows before you get to them! Not only that, you can save up Evil Within II, and then you Pop Evil Within III, and then BOOM! INSTA-DOWN!! And nobody dares saving the others from the hook if you're anywhere nearby, because Evil Within III is very terrifying!

Myers will still get looped, stunned by pallet, but you can turn chases into a very powerful thing in arsenal! You can create a scary Myers player by working on his power correctly and with all of his cool Add-Ons and Perk combinations, which is why he's on S Tier!

A Tier

The Huntress


The Huntress quasi breaks the game! Windows and Pallets are no longer safe havens, if the Survivors do it wrong, it ends up being a "dead sentence" for them! So naturally The Huntress has far fewer issues when it comes to loops and jungle gyms!

She could be higher Tier depending on the Ranks! But at higher Rank, she Can be a bit difficult to deal against high Rank Survivors, mainly because Survivors can dodge her Hatchets pretty easily if they're good, but it depends on skills! But overall, The Huntress still provides insane chase potential and becomes really good!

The Clown


The Clown doesn't really have any ways to slow the game down and lack of Map Pressure, but phe's VERY Good in the chase, and some tracking! Occasionally he'll be able to herd the Survivors away or at least throw a bottle in the area he think a Survivor is in an attempt to find out if they're there or not, it helps a little bit like mediocre tracking, but mainly he's Chase Potential is VERY GOOD!

You can throw bottles in a certain area to make it difficult for the Survivors to get through your toxic area, and by doing so, unless they dropped the pallet immediately every time you get to it, you will probably wouldn't get looped if at all! You can generally trade hits for stun and really do a pretty damn good job as The Clown!

B Tier

The Doctor


The Doctor is the Best Tracker in the entire game, nobody can find the Survivors better than him. Not only that, but he also can stall the game a bit! Madness Level III will force the Survivors do a challenge in order to get snapped out of it, also making Skill Checks go everywhere makes it harder to heal and to repair, which also helps delay the game even longer!

He also has a bit of Map Presence, because you can buff his Terror Radius to become super large, causing those same issues to the Survivors. He even kind of good in the chase sometimes if you're able to shock the Survivors pretty harm!

The bad thing is, even with his powerful tracking, everything else he did is a kind of benefit! So while he has his obvious strength, but overall if you can't shock correctly or more importantly if there's a loop you're gonna deal with, you're gonna have to end up being looped and having to deal with the standard problems most Killers have!

Messing with a Survivor only works if the Survivors isn't used to it. At High Ranks, they just won't care about the weird Skill Checks , they wouldn't care about snapping out of it, and it won't make a difference for you or the Survivors.

The Wraith


The Wraith did get an update and some of his Add-Ons are pretty dang nice! However, it really did not change much about him! Giving him a built-in Windstorm and such were a very good changes. However, because of that, it basically just turned him into a high Add-On Wraith!

The Wraith does have some really solid changes to his kit that can be pretty good and certain Add-On combinations can make him pretty strong at times, but overall everything that was rough about The Wraith still remains.

What he did get is slightly better Chase Potential, and if you run the new Windstorm he does have much higher Map Presence! However, he still has no way to slow the game down, so even though you can still move a lot faster, The Wraith still have the same problems he did before!

The Trapper


The Trapper is a very feast Killer! At times The Trapper can seem godly, but it's only if The Trapper knows how to place his Bear Traps and the Survivors aren't very diligent in their vision. If you can place your Bear Traps correctly and get them all step on them, you can do insane damage, and it is very impressive when you do!

The bad thing is that with The Trapper, you just don't got much if they see your Bear Traps! Once the Survivors discobers your Traps, they walk around them or disable them, and then you become a basic Killer that can really do nothing! The only time The Trapper can do things perfectly is when he baits the Survivor into doing a loop with a Trap in it, and that is a lot harder than it appears, which is why The Trapper while having some Map Presence with his Traps, has poor game stalling, poor tracking, and not great chase potential, putting him at B Tier!

C Tier

The Cannibal (Leatherface)


Leatherface has the ability to insta-down multiple Survivors. But with the exception of the insta-down, he has absolutely nothing going for him. He has no way to slow the game down in any sense, no tracking power, and lacks of map pressure either!

Leatherface can insta-down Survivors more ease than The Hillbilly, because it's harder to dodge. Unfortunately, it really only shines against groups of Survivors or it only works when they're in the open area! His power is not good in loops, near windows, it'll only work if you can get the drop on the Survivors or they simply have nowhere to go in terms of pallets and windows, but that is very rare in the game!

The Nightmare (Freddy)


Freddy is my main, but unfortunately he's very...very...terrible... Freddy lacks in terms of a Killer.

He has a lot of issues mainly the fact Survivors can get themselves out of the Dream State very easily by Self Care or Generator Explosions. He has no way to help him in the chase, and the fact his power sometimes more of a detriment, where you occasionally you may be able to secure a kill against Survivors running out of the Exit Gate or through a Hatch! You were completely unable to because you have to wait for the Dream Transition State.

Overall, Freddy is just naturally a very poor Killer. While he CAN slow the game down slightly thanks to his power, and he is somewhat good at Tracking, he does not do very well in either the Map Presence or the Chase Potential parts for the game.

Comments

  • @LRGamer There is no point argue with idiots like @Parity

    Parity was probably rank 15+ who doesn't understand about balancing. Judging by the fact he insults you and @PedoleonSpaceBeast by calling you both crybaby, I can safely say he is fcking retarted.

    And look, he only made 16 posts, 18 LOLs, he's obviously nothing but a crying rookie!

    I know right. However I can fight High Rank Survivors Quite well since Console Survivors aren’t that Good or at least PS4 Survivors. But the Balance is still not there. And even if Killers would be OP that would actually be Balance since this is an Asymmetrical Game and the Killer is supposed to be the Powerhouse Role
    BTW OchiDo is also not a good player since he mostly spends his Time on low Ranks and i’m mentioning this because he and his SWF Squad are probably OchiDo Wannabes 
  • @Wahara said:
    My exact estimates in order of effectiveness once mastered:

    Nurse
    Hillybilly
    Hag
    Spirit
    Myers
    Huntress
    Doctor
    Pig
    Clown
    Leatherface
    Trapper
    Wraith
    Freddy

    Broken up specific tiers:

    S+ Nurse

    S: Billy

    A+: Hag, Spirit

    A: Myers and Huntress.

    B+: Doctor and Pig.

    B: Clown

    C: Leather face and trapper

    C-: Wraith and Freddy

    Toss ups:

    I had a hard time deciding whether to put hag over spirit, Myers over huntress, and doctor over pig. I chose the hag over the spirit in the end because she has more versatility insofar as her ability to adapt better to the flow of the game. If she's experienced has a decent grasp of the map, she can adjust her trap placement to survivor movement patterns. Her main weakness is that she can usually only defend one side of the map at a time, so she has to herd survivors to where she needs them to be in order to be a real master.

    The spirit is great for her ability to have an extremely strong and fast early game advantage. The haunted ground + Ruin combo is fairly nice since it makes survivors more weary to destroy totems. She can almost always take advantage of that full minute and get someone down because of her speed. Where she falls short under the hag, though, is her ability to handle looping. Both killers can be looped, but the hag has more tools at her disposal to deal with it. She can set up traps, she can fake a trap, she has collision add ons, or can simply abandon the chase on a dime when someone else triggers a trap and suspects they might be an easier target.

    The spirit only has two options: Out mind game the survivor and spirit fury.

    Putting Myers over Huntress was also a hard decision. Ultimately, I chose Myers because he has much more versatility than Huntress. The evil with 3 lunge quickly ends mindgames at unsafe pallets. You also have to pay really close attention to how much power he has left to stalk from your team so you can know when it's safest to engage. The add ons you can combine to give him unlimited tier within 3 while at the same time shortening the duration it takes to get there make him virtually unstoppable since he can usually get there by the time the first generator is complete.

    He also has utility even at Evil within 1, especially on maps like Lery's memorial institute. You can get 4k's simply by sneaking around and pulling people off generators. The Huntress, by comparison, can be equally deadly but she's too dependent on hatchets. Even in the hands of a master, the hit-boxes are pretty unreliable. The situations in which she runs out of hatchets and is forced to give up a chase to stock up hold her back.

    Moving onto the The Doctor and The Pig. This one was probably the trickiest. Personally, I struggle more against the doctor than other killers because I'm a very stealth based survivor, so I might be a bit biased. Both have the ability to slow down games and the ability to soft counter looping. The doctor has his shock stun and Amanda can crouch ambush at unsafe pallets. The doctor's answer to looping is typically more effective, though. Amanda has to wait until she's chased you to a pallet where the survivor feels forced to play that game because they haven't spotted another pallet or can't make it there in time. Even at that, the speed of the ambush isn't a guarantee you're going to end the mind game quickly.

    Her main utility is her zero terror radius crouch. It's excellent for catching survivors off guard or fooling them into thinking that you've left the hook just to sneak right back for the punish. It's also useful in chases if you can tell the survivor isn't looking behind them. Crouch and mislead them into believing you've abandoned the chase but are secretly watching them sprint behind some cover. The Doctor still outclasses her in that regard because he doesn't have to waste as much time, he can simply shock around if he loses or is about to lose the chase. Amanda's reverse bear traps are also very hit and miss. You rely on them to slow down the game or to catch survivors out in the open attempting to remove them, but the survivor may simply take their chances and work on generators. I often do this when I play against the pig because she'll assume I'm going to busy for awhile and not bother.

    lmao, WHY is hag GOOD? #########? She SUCKS.
    Everybody says she has good map control with her traps. However, this is so not true. Survivors can easily stealth past these if they're looking for them and they will be if they're decent, they can be destroyed by flashlights which are probably the most used item in the high ranks and even if they are triggered the survivors get a MASSIVE notification that they have been and this gives them enough time to sprint burst away. Agreed if the survivors suck she can generally get a free hit on them or if she has shackles, but neither are very common. Her traps are also very useful for distracting her: run towards her trapped hex totem during a chase or while somebody is going for a save and the killer will go for the totem 9/10 times.
    In return for all of this the hag is slower, is short as hell making her FOV tiiiiiny and has a smaller terror radius.
    The terror radius isn't a problem if your actively looking around, which you will be if your decent.
    So yes hag might be good at low ranks, but she just gets bullied to hell in the high ranks. So why is she up there with hillbilly and Nurse!? #########?

    Youtube hype, no one faced a good hag till her patch, and then after patch survivors learned real quick. Also, lowering the requirement for people to rank up made not so good people rank up. Hag was always counterable heavily and overrated. With rusty shackles, mintrag, myc she's a beast but all killers have a beast build even wraith. 
  • Parity said:

    Man, I can't agree much from you, almost every reviews of you didn't make any sense!

    The Nurse: C+, You kidding me, right? She can blink through almost every objects, making her pretty hard to loop against, you're the first guy I've ever that underrated her!

    The Hag's only real useful tool is the teleporting aspect, so that's sort of a downfall. #########!??? She can mind game survivors with the traps, counter loops, creating map pressures, and you're saying her traps only use for teleportation? You're not a Hag player, I can say that!

    The Doctor overpowered? Another bias!! He sucks as he lacks an ability to deal damage and apply pressure: he wastes too much time bringing survivors up to tier 3, and once he has he has no increased chase potential.

    The Wraith's invisibility needs a nerf??? DUD!!! He's one of the worst killers along with Freddy and Leatherface! Even if he's stealth, survivors can still see him clearly! And he takes fckin' long time to uncloak himself!!!

    Leatherface overpowered? That's bullshit! He doesn't even have anything to help him during the chase, and doesn't have any Map Pressures! He's also pretty weak at pallet loops as well! Yeah he can insta-down, but that's the only thing he good at!!

    And I'm assuming you're one of those whiney babies who complains about not being able to get all the survivor's in a match and also selfish wanting to eliminate all survivors, but can't cause you don't have any tactics. Killers got it so easy, try playing survivor oh wait... you probably only play killer. 
    Are you serious lol. Survivor is hella easier. Many people know this, even devs and streamers. 
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