Key Rework Idea
People have always complained about keys and I have a rework idea.
Keys should be like repairing a generator, you have to spend time unlocking the hatch instead of instantly opening it (it will take 30 seconds to open the hatch, Add-ons can affect opening speeds/regressing speeds). Survivors will face skill checks and if the survivor misses a skill check the killer gets a loud noise notification and it loses a small amount of progress. If the survivor stops unlocking the hatch, the progress starts immediately starts regressing. Only 2 survivors can escape through the hatch before it closes. When the hatch is open it creates a loud noise notification that the killer can see, and the hatch will only open for 15 seconds before it closes. (Perks like thanatophobia can affect how long it will take to open the hatch)
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