so they're going to experiment with skill checks over button mashing for struggle?

Thoughts?


I like the idea; button mashing is getting old and sometimes it doesn't register and it screws you over so

Comments

  • It would be better. I was wondering whether it would be better to just leave any input for the second hook, but I do see how it makes that second phase more impactful with skill checks that speed up towards the demise.

    Anything is better than button-bashing.