My final piece of trickster feedback. your thoughts?

1. I do think 8 knives is excessive to just injure but it wouldn't be that bad if he didn't slow when holding knives like pluage. When she is holding a fully charged puke

2. I've played him for 4 days now (console player btw) his horizontal recoil just needs to go or be greatly reduced.

If people are trying to dodge it takes like 25-30 knives just to injure due to how difficult it is to turn with the recoil going that excessive

(Ps nobody like the side to side recoil)

3. (Still dont know if this is a bug) but main event shouldn't slow you down.

the fatigue would make sense if he is going at full speed while throwing quicker.

4.main event should last either 30s or indefinitely to be activated. because right now if you hit someone main event is allread half way over and often you get it after downing someone.

4. One bounce should be base considering that he is 110 sometimes you need to get a cheeky hit to stop laceration decay and this just increases his skill cap.

5.after laceration goes down 1 tick there is a 3s delay before the next one starts going down. This is to solve the mid chase decay issue. While still keeping it existen As a strategy

6(optional) main event rework

Activating main event gives you 8 knives each knife dose 250% bonus laceration and the final dose 300% (due to being half off from a down on a healthy player)

you have 30s to use all the knives. Missing 2 knives will deactivate main event

Survivors withing 48m of trickster have an outline around them simmlar to freddy

(no auto throw) still can rapid fire tho

main event main event now gives a que when actvated. Can be what ever you want a sound que or a spotlight on him

Thoughts? And please do something before mid chapter I've only fought 2 tricksters since launch

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