Shelter woods needs a bit of a touch up...

Just had a match on shelter woods, and im not really happy with the experience of 5/6 tiles spawned as LT walls with a single pallet gym

This map is heavily rng dependent and ends up feeling empty 9 times out of 10, I think this map could use a touch up to make it a more interesting and less rng heavy experience just by reducing its size a bit so even if its not much to work with you don't need to cross the entire map to go between LT wall tiles

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