Survivor Spectres.
The Entity is unable to contain a survivor’s will to survive...
Remove the need to interact during struggle phase, instead allow survivors to exit their bodies as transparent versions of themselves so they can scout their surroundings and plan their escape route if they are freed.
While a specter, survivors cannot see generators, or traps, They cannot see the killer when within a 40 meter range. They can see pallets, and try different routes, and will keep survivor players constantly engaged in the match.
Possible change in case of balance issues: spectres cannot see survivors, generators, or the killer at any time.
Reason for suggesting this change: Sitting on the hook is not fun, and pressing the same button just to sit idle is just too tedious to not give in to the desire to die.
Remove the need to interact during struggle phase, instead allow survivors to exit their bodies as transparent versions of themselves so they can scout their surroundings and plan their escape route if they are freed.
While a specter, survivors cannot see generators, or traps, They cannot see the killer when within a 40 meter range. They can see pallets, and try different routes, and will keep survivor players constantly engaged in the match.
Possible change in case of balance issues: spectres cannot see survivors, generators, or the killer at any time.
Reason for suggesting this change: Sitting on the hook is not fun, and pressing the same button just to sit idle is just too tedious to not give in to the desire to die.
Comments
Btw, this idea is like the ghost form from WN2
So you wanna throw away a big advantage of the Trapper because you smash your button instead of just tapping it or, what most do, assign it to something that's not a button.