Survivor Spectres.

The Entity is unable to contain a survivor’s will to survive...

Remove the need to interact during struggle phase, instead allow survivors to exit their bodies as transparent versions of themselves so they can scout their surroundings and plan their escape route if they are freed. 

While a specter, survivors cannot see generators, or traps, They cannot see the killer when within a 40 meter range. They can see pallets, and try different routes, and will keep survivor players constantly engaged in the match. 

Possible change in case of balance issues: spectres cannot see survivors, generators, or the killer at any time. 

Reason for suggesting this change: Sitting on the hook is not fun, and pressing the same button just to sit idle is just too tedious to not give in to the desire to die. 

Comments

  • Allow them to be able to see totems.
    Btw, this idea is like the ghost form from WN2
  • Vietfox said:
    Allow them to be able to see totems.
    Btw, this idea is like the ghost form from WN2
    Absolutely not. The idea is to prevent survivors from feeling sidelined during a match. This will not be able to be used against the killer in anyway. The balance fix I threw in there is the countermeasure to SWF groups who would use it to give away the killer’s location and be abusive with the new feature. 
  • So the idea is basically a free camera to look around the map without showing the locations of important items so it don't help SWF? 
  • So you wanna throw away a big advantage of the Trapper because you smash your button instead of just tapping it or, what most do, assign it to something that's not a button.

  • Boss said:

    So you wanna throw away a big advantage of the Trapper because you smash your button instead of just tapping it or, what most do, assign it to something that's not a button.

    You cannot see traps or killers. It’s so you aren’t sitting there bored doing nothing
  • Boss said:

    So you wanna throw away a big advantage of the Trapper because you smash your button instead of just tapping it or, what most do, assign it to something that's not a button.

    You cannot see traps or killers. It’s so you aren’t sitting there bored doing nothing
    Oh well in that case I think this is a good idea. Better then spamming the struggle button 
  • You are on a hook. You are going to be spamming that space bar for a bit. This really has no point to be in thr game. Seriously you can't wait like a minute to get rescued? It's better than getting slugged.