Another plasterfix perk?
The blocking of exit gate levers perk just seems like a plasterfix.
Instead of adding regression to gates, they make a perk which blocks it instead...
Why? Just another unnecessary addition that could've been a core game mechanic...
Comments
Agreed, I'd rather see a game mechanic introduced to regress the exit gates to 50%, rather than perks introduced on a Killer which I have to grind to unlock on each Killer, to then find it probably isn't a viable perk anyway.
At least Blight FOV is getting fixed and Wraith has some changes.