Why don't we get wiggle points?
Title. Just seems like something that the game should reward us for. Even if we get hooked, at least we can get some bloodpoints for attempting to escape. Since 90% of the time we don't actually escape, at least there's some bloodpoints in there for us. A lot of times if I'm close to a hook, there's no point in wiggling, if we got some bloodpoints for it however, even just a small amount like when we're struggling on the hook, it would have more purpose. Killers already get more BP as it is. This could give survivors just a little bit more. Thoughts?
Comments
Don't wiggle. Just stop and accept. lol
One of the reasons why we have hook struggle points is so that the person doesn't give up right away to let the last one get the hatch and have them consider a save instead. That's my guess.
Wouldn't mind if they added points for doing this in the survival category. It's one of the categories with the least amount of scoring events for survivors. In most games anyway, you currently only have 3 ways of earning points in survival: surviving the trial, struggling on the hook, healing yourself.
Personally, regardless if I'm getting free or not I just wiggle to give the killer a hard time getting to the hook. Sometimes it ultimately buys me enough time that someone comes to attempt a rescue.
Should wiggle every time so the Killer doesn't have their choice of hooks. Even though there's one right next to you, if you don't wiggle the Killer may decide it's Basement Time. It should reward points though. Seems pretty pointless most of the time, but BP being awarded would make that A and D spamming useful.