Killer Expectations vs Survivor Expectations
This is about Emblems, not player expectations
As a Survivor, you are expected to:
- Do Gens
- Do Totems
- Heal Teammates
- Get in Chases and Escape Them
- Escape
As a Killer, you are expected to:
- Stop Gens
- Stop Totems
- Stop Healing
- Get in Chases and Win
- Stop Escapes
- Don't Camp (this is poorly implemented)
- Don't Win Too Quickly
One set of these expectations is controlled by the player's actions, while the other expectations are more controlled by what the other side does, and the ones that you do have control over either don't work or force you to prolong the game.
Comments
This is why there's such a high number of survivors who are red rank that play like rank 21's. People need to just stop caring about rank anymore tbh.