dear devs, you need to be more in touch with us and prove you listen to our feedback
To be clear from the start, yes you did made changes that we did cry about before and we thank you for the ones you changed, but i mean more gameplay like changes, that's the point of the post.
First, statistics.
In the last (or the one before) Q&A stream we could see some statistics about killers and had some information about some perks as well, and you made it clear that you focus on those statistics to decide what your roadmap will be like, so this means you listen more to statistics instead of our voice, you claimed OoO didn't had a high survival rate so the perk was fine (even tho mathieu did say other things about it) it's not because the survival rate is low it means the perk isn't annoying to deal with, not because a killer is above 50% in the kill/escape category it means the killer don't deserve some attention, we know wraith changes are on the way so that's great news, but many other killers would really need more changes and not leave them behind because statistics says they are doing okay, quality of life changes on some killers that could be really quick to make would be appreciated (2 traps for trapper, 3 seconds fatigue for legion, give a little cooldown on doctor's shock because it's too spamable)
Second, surveys.
You made a few surveys before about what we think about the game and other things, why don't you make more of these? it's the best way to have a clear and accurate response on what we want, how do you feel about the state of the game? what kind of changes you would want done as quickly as possible? servers issues? bugs issues? killer issues? perk issues?
You have the results on what we want the most and then you make another survey that focus on the most popular results, you have a more and more clear Idea about what we complain/want for the game and so you are more sure that this is what we want, for sure it's your game, but we the players are the one playing it daily and so know it nearly as much as you devs do and experience the game more than you do most likely, our voice matter and should be listened 100% since we know what is annoying, strong, weak and OP, most definitely you do as well, but we deal with it more than you do.
Third, slow at making changes or refusing to do them.
Iri head from huntress is a good exemple, yes we know her add-ons are on the way but would it have been this hard to make iri head like iri coin from deathslinger?
Killers cry for unbreakable and DS nerf since this combo makes killers powerless, you avoid to answer those questions and pretty much act as if you just want us to stop talking about it because you won't work on it, if you are tired of us hearing about making changes to this or that, that's because there's an issue with it, stop ignoring our complains.
Last, nearly useless new perks for every chapter.
You made it clear you don't want to make DLCs pay2win with the perks, but you did this with halloween chapter with DS, you also did it with the ash paragraph at his release (even tho it got nerfed) we don't ask for broken op perk, we ask for perks that we will actually use, most of the time in the 6 perks in a new chapter, only 1 or 2 in the 6s are being used, is it worth our money? is it worth YOUR time as devs at coding and making things we never use? why don't you make perks that are okay/good on their own? nobody use coup de grâce but for memes, nobody use hoarder but for memes, what about babysitter? hangsman's trick? madgrit? iron maiden? furtive chase? second wind? lucky break?
I could go on and on, we pay for those dlc's and so for those perks, can we have perks that are worth our money instead of buying for something we won't use?
Is it that hard to make okay perks? there is some okay perks, deception is a okay perk, inner strength is a okay perk, oppression is a okay perk, why can't the others be too?
But well, I doubt you'll ever change anyway so this post will be forgotten like many other ignored feedback, thanks for reading tho
(sorry for bad english)
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