Arms Misaligned When Opening Exit Gates
I use the Xbox version. Most of the time, when opening an exit gate on a graphically reworked map, the arm never connects to the lever and instead connects to the space above the lever to play the animation. This will every now and then also happen with non-graphically updated exit switches, but almost always for the visually updated ones. I suspect it may have to do with the new exit gate box being updated and the animation not being changed to reflect the new model, but I could be wrong.
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