Some map glitches - Invisible wall, not fully accessible generator, totem not to be cleansed
Hello,
I do not feel like writing everything again. Just follow the link. I accidentally posted the bug report under the wrong category.
@DAMNFASTDEAD said:
This generator could only be repaired from Longitudinal axis:
https://us.v-cdn.net/6030815/uploads/7V2XWJMZ3K28/20201214063745-1.jpg
MAP Info:
Backwater Swamp - Grim Pantry
HD61
invisible wall between these trees:
https://us.v-cdn.net/6030815/uploads/1J07450DOF49/20201212100156-1.jpg
MAP Info:
Backwater Swamp - The Pale Rose
HD63
totem which couldn't be cleansed
https://us.v-cdn.net/6030815/uploads/A5PFQZCYYMFX/20201212093008-1.jpg
MAP Info:
Coldwind Farm - Rotten Fields
CombineHarvester01
This happened on Windows.
Comments
I found another one:
MAP Info: Red Forrest - Mother's Dwelling
Hill_01
I wanted to cleanse a totem and dropped under it.
And another one:
MAP Info: Silent Hill - Midwich Elementary School
A_Escape_02
Issue: On this tile, I couldn't hear the standard fx during cleansing the totem and reparing the generator. The FX at the finish of each process came as expected, but the FX during it didn't.
I found a new one:
MAP INFO: Red Forest - Mother's Dwelling
LD72
Issue: The hook on this tile cannot be sabotaged by using a toolbox or the necessary perk.
I witnessed the following glitch:
MAP: Grave of Glenvale
Check out, where Bubba is at the moment:
The killer player used the attack with the hammer...
..from here...
If he didn't fall through the hole, he made a jump or whatever you want to call that...
...on or over the railing behind...
If he managed to land on the railing, he walked in the direction of the arrow and jumped on the roof of the neighboring building.
No wailing or pain sounds after self unhook
MAP INFO: Autohaven Wreckers - Gas Haven
HD12
After I could unhook myself I didn't notice any sounds of wailing or pain. They started, when I was downed.