Spirit Frenzy + Enduring + Hit Detection
Allows for a guaranteed two-hit down within a second of dropping pallet. Meaning, if you get hit through pallet drop when someone is using this combo, that's just an instant down. Why? The combo itself is fine. What I don't understand is why hit detection is additionally benefiting the killer who already got the hit. This feels like an animation cancel used in fighting games.
Comments
This is intentional. Pallet drops aren't supposed to stun the killer instantly after pressing space.
Two perks should guarantee a down if someone at full health drops a pallet too late? If that's intentional, I don't see why it's supported.