How would you have made the hallowed blight better?
For me, the visceral cankers could be interacted with by both survivors, and killers. Interacting with it would activate a 2.5 second animation where it shows your character pulling out a syringe, and taking blight serum from the canker. This would earn you 1/6 of the vial. Visceral cankers could be taken from by everyone before they die.
There would also be alternate methods of earning serum, such as completing blighted gens, or hooking survivors on blighted hooks. Plus, the generators would actually have pustula flowers spiraling up the lights of the gen, and the hooks would be reverted to the original look from the first event. Interacting with these also grants 1/6 of a vial.
The offering would spawn 3 visceral cankers, 3 blighted hooks, and 3 blighted gens. While also acting as a bloody party streamer for everyone in the match.
One last thing, if you filled up your vial in a match. A second one would appear in the top right, except this vial would be cracked. Meaning you could go for double, but if you die, all serum collected in the second vial will be lost.
But that's just how I would have improved it. How would y'all have done it?
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