Good night, I am going through a very irritating problem, sometimes in the middle of the game, my crasha game, I have a 1050ti and an i5-4460. After the game closes it presents this error:
Unhandled exception: EXCEPTION_ACCESS_VIOLATION read address 0x6e79a1ac
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 52805097 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000}} + 62926955 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000}} + 62926792 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 62917577 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57223703 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 53912640 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57225200 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57185529 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 46716067 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 63178466 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000}} + 63179779 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000}} + 48115627 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 48084497 bytes
kernel32 {0x0000000000000000} + 94260 bytes
ntdll {0x0000000000000000} + 315073 bytes
If you can tell me what it means or help me solve the problem I would be very grateful.
Comments
submit the report on the bugs forum, or in a support ticket. without looking at windows specific log files no one can see what the error is. the general meaning though is at memory location 0x6e79a1ac (an address where data is stored) the information was either corrupted or the process using it was corrupted. and the rest is just some information about the file system and a bit more of what system you are using. that's the best anyone can tell you in general, as this data could litterally not even be specific to dbd but to some other process that windows has running that is tangentially connected to dead by daylight.