Myers Chase Music and Hag Breaking Animation
Thought I would point this out, and since they don't seem to be bugs, it's going here.
Hag's breaking animation feels like she is incredibly floaty and has no physicality to her as in her hand disappears at one point during the first person animation. I believe that this was an attempt to make her blind-able at pallets, but it certainly doesn't make much logical sense when playing as her.
Myers' chase music ends abruptly from the killer's perspective several seconds after the chase has actually ended. I enjoy the abrupt stop for removing some survivor information, but I do not appreciate how long the chase music persists after the chase drops.
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