Undying/Haunted Ground interaction
I've encountered this a few times during KYF matches. I'm assuming it applies to regular matches as well. Essentially, when using Haunted Grounds/Undying/and any other hex perk, Haunted Ground will "overwrite" any remaining hex other than Undying in order to respawn itself. In this clip, a survivor team cleansed one dull totem, and then cleansed Haunted Ground. At that point, Haunted Ground respawned due to Hex: Undying, but my Ruin vanished, I'm guessing because Haunted needs two totems to respawn. This is a KYF match on Thompson House.
https://clips.twitch.tv/InexpensiveImportantBorkYouDontSay
Comments
That's absolutely not how that should work, excellent report, hope this gets fixed soon.