These late loading DC's

So, I just had a game, as Clown, against a full party. And I know they were a full party, because they used their OoO to find me, ran at me, let all of themselves get downed, and then the match was cancelled because their friend whose game had crashed in the loading screen finally got the crash to register after over a minute.

Wow. We didn't even get to keep out points.

Comments

  • Yeah it happens. I think it's because the game can't really tell what happened, so it has a long connection buffer just in case there was a hiccup so they can still connect- instead of ejecting thm and ending it prematurely.

    I've had it happen a few times, but never more than about 30 seconds top after the match started.