Match making fixes

I love this game but am often paired with killer that, while on paper, are my level are far superior in skill. I know I should “get good” but it’s hard to do when your third hooked in under a minute. I think the problem is matchmaking doesn’t take into account skill, and instead on time played. The solution seems simple.

For survivors: every escape counts toward leveling up, every death toward leveling down.

For killers: every kill counts toward leveling up, every escape toward leveling down.

All other activities don’t count toward either. This would mean I start playing and if I’m escaping a lot I start facing killers who are killing a lot. If I then die a lot I will find myself against less skilled killers. At which point I start surviving more....and on and on.

This would allow things to be competitive and fun without getting constant easy or hard games. Giving people a chance to “get good”.

Agree? Disagree?

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