Nurse 2nd blink bug (cannot blink with woof sound) becomes more frequent!

Nurse main here, recently noticed that after every few games, I will randomly have 3~6 of my blinks unusable in the game where I cannot charge my second blink. What happened was:

After 1st blink and by the time you start charge your 2nd blink, you doesn't do anything and there is a 'Wooooff' sound playing in the background, and then you doesn't teleport and begin to fatigue. Usually when it happened, you cannot do 2nd blink in the next 2~4 blinks which gives survivors plenty of time to gain distance.

Nurse is all about blinks, and this bug sometimes can be really frustrating. Considering there are only few ppl playing nurse, the prevalence of this bug will definitely kick away more nurse players.

Comments

  • I have a theory as to why that bug happens (maybe that helps the developers).

    On peer-to-peer that bug happened too somewhat. The Nurse would make the sound and play it like dozens of times a second. I noticed from older videos that people with better computers (like big streamers) had the sound bug happen at higher frequencies, so maybe it was tied to the frames per second. Maybe the game thought for a split second that the player cant use their blink and attempted to "cancel" it, but didnt succeed to do so because Nurse could always use her blinks.

    Now dedicated servers and the cooldown, there are times when the Nurse physically cant use her blinks, due to the recharge mechanics. Now when that bug occurs Nurse does the spazzing out of her chargeup sound significantly slower, so maybe now its now tied to the players' ping to the server. The chargeup sound resets everytime the server rejects the players' attempt to blinks. Which in the case of a good ping like 50ms is 20 times a second instead of 60, or 120, or 144 or whatever fps you are runnign on.

    *Basically the server sometimes falsely thinks the player doesnt have charges for their blinks remaining*